Want to rotate a skinned joint but Move Skinned Joints tool keeps exiting on rotation?

Use this:

# 0. Go to bind pose

# 1. Select any joint or the skinned geo

# 2. Disable skinning using this:
from maya import mel
mel.eval('moveJointsMode 1;')

# 3. Move your joints around without moving the geo

# 4. Re-enable skinning with this
mel.eval('moveJointsMode 0;')

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