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Niels Kleinheinz
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Tag: blendShape
22
May
Blend Shapes: Add Target, Sculpt, Flip, Mirror, Rename, Duplicate
22/05/2020
by
Niels Kleinheinz
in
Maya
,
Rigging
,
Tutorials
Maya’s blendShape node got a big revamp in Maya 2016 Extension 2 with the introduction of…
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6
likes
Categories
Maya
Python
Rigging
Tutorials
Newly Added
Fast Animation Baking (Viewport Disabled)
Hide History From Channel Box (isHistoricallyInteresting)
Export Weights for a Deformer Influencing Multiple Objects
Maya Node Editor: Graph Connection For Single Attribute
Python 2.7: Combining args and kwargs with positional and default arguments
Tags
blendShape
maya
Node Editor
python
skinning